Archive for February, 2013

I think I’m getting back into the gist of things again… Maybe

So after a LOOOOOOOOOOOOONNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNG hiatus, I think I’m getting back into my game again. Just maybe. The thing that scares me away every time is the thought of making EVEN MORE maps. Maps take AGES for me to create, and my OCD goes WILD creating them, which is why I think I get scared of making them… That’s probably why… Welp, I think I’m back again. But I need new music for my game, the old music has gotten stale… Nothing against Gyro’s amazing tunes and the RTP’s funky grooves, but I’ve just been listening to them constantly. Welp, here’s a little screenshot that I took, marking my game at it’s 3/4s of the way done stage! I just need to fill in the maps inbetween. Which will take forever, but it can be done.


This is the snowy town, which is the last town you visit in Part One. It has all of the necessities a town needs, so don’t worry, it’s a wonderful replacement of the previous towns. BUT it has extreme imperial involvement, which shows the “evil” side of the empire more. The soldiers are cruel and corrupt. They abuse you, and one even steals some of your gold! Watch out! The town used to be a peaceful little village, until the Empire got involved with the crystals, then they walled off the village and tormented it’s residents. You encounter numerous new characters though, so it’ll leave a perfect cliff-hanger leading into Part Two. Which will probably take forever to make after I finish this game up… Welp that’s all I got.


I’m easily distracted.

I’ve been incredibly distracted this past week with two amazing games. Ni No Kuni and Fire Emblem: Awakening. Both are amazing games, so I’ve been away from working on my game as of lately. So yeah…. There’s nothing really to say.


This has turned into my bug screenshot post. I don’t know what to say about it. Enjoy pics of bugs!


Progress Log #8 Surprise Demo is a surprise

So I was just recently notified of a bug pertaining to the previous demo (v1.1) and after playing through it again, I realized it’s game breaking, and inhibited progress through the game. So I decided that the best way to fix the bug, was not only to just fix it, but to also include the newer progress I have made after creating that ancient demo.

Now Demo v1.2 is the updated demo that includes:

  • The new Intro
    (Still not the final, complete, version of the intro. It needs plenty of work, but what I have there is the rough main idea of it.)
  • New visual effects and visual styles
  • Updated battle system and more balanced battles
  • Updated database
    (This includes new items, a few new monsters, new traits(not accessible yet), new skills, and new characters(not accessible yet).
  • As well as numerous bug fixes

I plan for the Demo v2.0 to include finalized dialogue and a finalized introduction. Hopefully by then the first third of the game will be final, and I would have no need to go back and change it. That’s my goal for the v2.0. HOWEVER this doesn’t mean I’ll just jump from 1.2 to 2.0. No no no, I’ll have the usual 1.3 and 1.4 shenanigans of course! But expect v2.0 to be released somewhere around JUNE of 2013. I’m setting that date now so that I’ll be motivated enough to work up to that point. Now, that’s not to say I won’t finish it sooner. If I finalize what I said I would before then, well I’ll just be lucky then! So please, check out the Forum Topic that has the demo download (RTP is NOT included)

Here’s the link: TOPIC

Be sure to leave your comments about the game itself down below in the comments section, OR in the forum topic itself! I appreciate all of the feedback I can get!